Rocket League Steamworks Fix Updates

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Rocket League Steamworks Fix Updates 5,7/10 3403votes
Rocket League Steamworks Fix Updates

Hi, I'm trying to make the steamworks Fix compatible with my CPY save game. Ei Systems 3086 Manual Dexterity. First I had edited username in CPY.ini so that the save game appears in%SystemDrive%/Users/%UserName%/Documents/CPY_SAVES/%PlayerName%/%AppId% Where PlayerName = the one I put in CPY.ini.

Soccer meets driving once again in the long-awaited, physics-based multiplayer-focused sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars! Choose a variety of high-flying vehicles equipped with huge rocket boosters to score amazing aerial goals and pull-off incredible game-changing saves! Update.B8401.to.B9162-TWOELV STEAMWORKS FIX NEEDS TO BE UPDATED FOR B9162 TO WORK! @ Mr.Skully,: (18 December 2017 - 09:49 PM).

Rocket League Steamworks Fix Updates

Then I tested steamworks Fix which asked me to create a new save game. So I decided to edit the file. I put these lines: CPY steam ID = xxxxx to match the steam ID given in CPY.ini then: SaveType = 7 to match the savepath of CPY. However it's not only%SystemDrive%/Users/%UserName%/Documents/CPY_SAVES/%AppId% like mentionned in REVOLT.ini but%SystemDrive%/Users/%UserName%/Documents/CPY_SAVES/CPY/%AppId% where the CPY is normally the PlayerName we give in CPY.ini.

Is there a way to put the good PlayerName somewhere in REVOLT.ini so that it make the path I need? Second question: When everything works fine. I always disappointed to see a new file%Name of the game%.xxxxx.STEAMSTART.exe (where xxxxx seems to be a random number). Is there a way to avoid that behavior? Third question: I tried to do it backward.

Changed my PlayerName back to CPY in the CPY.ini. However when I play without the RVTFix, It says that the save game is corrupt. ==>Do you have some trick so that I can play with and without RVTFix on the same CPY saved game? I tried everything I can (steam id and community id work the same in REVOLT.ini) but it seems that saved games are not matching CPY versions. It's with the game F1 2015.

No I can't move my saved game, they don't match. If I move the saved game from my solo CPY ==>When I start a game with RVTFix I have corrupt save game.

Stephen Jay Gould Panda Thumb Pdf Printer. If I move the saved game from RVTFix into my solo CPY ==>When I start a solo CPY I have corrupt save game. I know that the steamID in CPY.ini is a community ID.

But I saw that RVTFix doesn't have any problem with that. If I create a save game in RVT with the community ID and then change the community ID to the linked steam ID. There is no problem with the RVTFix save game when I launch it from the RVT.

It's always If I try CPY solo with a RVTFix save game or RVT multi with a CPY save game that the problem occurs. I know that I don't need CPY.ini with RVT. But I use RVT only for multi and CPY for my solo championship (So I just swap between the two steamapi64.dll). As far as I've seen, even if I put back CPY as PlayerName in CPY.ini. When I try solo game ==>save game corrupt.

So there is something different written by RVT in the profile save game which make the save game not compatible if I want to use it with CPY only. I first though it was Username but after testing with the default CPY Playername, it's not the case. So it's something different. If you have any idea. I will be thankful. It might come from the line I put 'CPY steam id = xxxxx' Even if I replace the 'xxxxx' by the community ID or linked steam id (it doesn't matter), the save game work for RVT uses but not with CPY solo. If I then replace the line by 'SteamUserID = xxxxx' Then the RVT save game becomes corrupt and I need to create a new one.

So I don't know how RVT interpret these lines when it creates the save game. And also it seems that RVT uses Playername CPY as default and I don't see where I can change it ==>every save game by RVT go to CPY_saves/CPY/app_id/. When I should be able to choose a Playername so that the save folder becomes my Playername (CPY_saves/%PlayerName%/app_id/).